Stephanie Davila
Stephanie Davila
3D Artist @ Pariah Interactive
Sea Cliff, United States

Summary

My focus lies in modeling environmental and character assets for games. I have proficiency in programs such as Zbrush, Maya, Unreal Engine 4 and 5, Unity, Substance Painter, Substance Designer, and several Adobe applications.

I have worked with several teams over 5 years as an art lead, design lead, modeler, and concept artist, and thus have experience in the pipeline process in large groups. My responsibilities on these projects required attention to detail and quality control to assure our final products were ultimately attractive, enjoyable, and functional.

Skills

3D ModelingTexturingGame DesignLevel DesignPBR Texturing

Software proficiency

Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity