The final product of a 10 week class. Our goal was to develop and self-schedule ourselves to complete a project of our choice. My goal was to create an environment that incorporated food. Naturally, this led to to develop plans for a medieval kitchen. Additionally, I wanted to challenge myself by working in a more stylized theme. Overall, I felt that I achieved a coherent feel for this environment.
All models were created by me. Texturing was completed in substance painter, and aided by Photoshop and Substance Designer. Rendering and particles were completed in Unreal, and the video assembled in Adobe Premiere Pro.
Tranquil Kitchen